As an individual who never spent a dime on Shadow Battle 2, I should have spent at minimum 100 hours on it. Although the farming was really terrible later on, the game wasn’t P2W at all and I experienced no problems finishing information with out payed gear. Even if it claimed not possible on the problem meter, I could generally overtake that “not possible” problem. Hell, which is how I got Hermit’s swords early as hell.
But… Shadow Battle 3 is full and utter trash. So considerably. I’m nonetheless taking part in it, and I’m likely to see if it gets better, but I honestly question it will. This game does Just one One Point better than SF2, and I’ll go over that now.
The combat procedure is remarkable and it feels significantly far more gratifying than SF2’s, I have not yet encountered a weapon which is not the twin modest axes (the shit weapons from SF2 returned! YAY!) that have considerable problems dealing with every one other weapon style. They have their strengths and combat pace is significantly more rapidly, and the addition of special moves early on make the game have far more depth and it feels significantly better. I like working with shadow qualities, they really feel potent and gratifying to use.
Although if the game wasn’t like it is appropriate now, I would set this position in excellent. But however, the devs made a decision to go the “farm a hell ton or you suck” route. The AI is significantly better, producing for closer fights when the mode is “Usual” and the match is well balanced. Even so, this never transpires routinely. The game has built a new way of fucking you absolutely over. Hard mode is just not difficult, it truly is equivalent to SF2’s Quite Hard and in some cases even Difficult. Enemies at this level just take future to no destruction and can in some cases two shot you, and they shock you far more than some man who spent his momma’s wallet to steamroll in SF2. As claimed, I would gladly welcome better AI if the synthetic problem wan’t by the stratosphere. It really is just too significantly, and that delivers me to the disgusting.
Holy microtransactions, Batman! You know how significantly farming you required to do in SF2? Yeah? Effectively if you did then you may hate it right here! Now you want to farm EVEN More. Upgrading weapons is a chore considering that you can no for a longer period do it with gold, but you want to get shadow strength received from packs. And when I mean shadow strength received from packs, I mean that it truly is RANDOM that you may get ANY AT ALL. I went by 30 duels with only getting 4 Shadow Energy from a pack, which of program permitted me to up grade a one piece of armor. Woo! Now it charges 2x that volume to up grade! SO Enjoyable!
Loot bins in this game are the worst part of it by considerably. They were not in SF2, we didn’t want them in right here. You can both invest in a booster pack for 1000 gold which is gathered just after about 10-20 reliable minutes of braindead unfun fighting the AI, and then you get some awful reward like an up grade for your worst weapon, armor, or helmet. The second lootbox is in fact just a lootbox! They’re gotten for absolutely free! This would be excellent if they didn’t just take A few Several hours Additionally to open. Hell, scarce bins just take Eight Several hours to open! Eight!. I rushed it with the very little absolutely free gems they give you just to see what would be in it, and lo and behold I got JACK SHIT. This is by considerably the largest challenge with the game. I never even assume that shadow strength can drop from these chests, producing then even even worse.
You also have to go by this RNG bullshit to receive and level up Fight MOVES, I never want to reveal why this is full and utter ass thinking of you basically experienced all of your weapon moves base unlocked in SF2 and that you got your hand to hand qualities by leveling up. Locking necessary information driving RNG lootboxes is a stupid notion.
Now, this will not just be a salt put up, I will in fact discuss how to boost this game.
Action 1: Make chests acquired from duels open instantaneously.
- Given that chests from duels are garbage, producing them open instantaneously would make perception as it would in fact be truthful.
Action 2:Increase shadow strength to chests and raise their revenue from all sources
- This would take care of the grinding problems. I know the devs want funds but thinking of that they likely built so significantly funds from SF2, the game shouldn’t be this greedy.
Action 3: Definitely, give the damn special moves again to the weapons innately, only have the equip-in a position things on weapons be benefits that never have an impact on how quite a few assaults you have at your disposal.
Action 4: Make it possible for us to invest in some weapons directly, incorporate match mode to the starting of the game (have not progressed considerably adequate to see if it truly is nonetheless in the game).
If anybody has any other tips, I’m all ears.
I never counsel this android game, not at all.